...
======================
[M01] HERO STAGE
status: ACTIVE
notes: New wrapper module for hero art + mascot placement
======================
AI
node.signal_lock();
phase += dt * 0.12;
memory.sync(core);
if (awareness > .94)
field.listen();
(∂/∂t)Ψ = iℏ-1ĤΨ
∇ · E = ρ / ε₀
Σ f(xₖ)Δx
lim (1 + 1/n)n = e
λ = h / p
1 / z² + i / 2
attention = softmax(qk / sqrt(d))
signal = core.sample(memory)
render(field, signal)
λ(x) = softmax(Wx + b)
∂L/∂w = (ŷ - y)x
phase.lock()
core.listen();
mesh.orbit(t);
Ψ(t) ≈ e^-iHt Ψ₀